Showing posts with label nexus of all realities. Show all posts
Showing posts with label nexus of all realities. Show all posts

Thursday, March 31, 2011

an Ode to MUCK and MAGIC.
LOVE... Like THUNDERBOLTS Straight to My Heart!
- Part I -

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Oft, of late, have I noted my absolute love of, and devotion to, the works of Jeff Parker - especially as far as his handling of the MAN-THING; both without and within the pages of the THUNDERBOLTS.

I glowed, and showered praise upon his (and artist Colleen Coover's) brief, touching glimpses of Man-Thing's deeply hidden humanity and endearing nature in 'X-MEN : FIRST CLASS : FINALS' [HERE].

I lavished heaping spoonfuls of love on the prospect of Parker using Man-Thing in the Thunderbolts [HERE].

And I awarded Parker and Thunderbolts with golden "SANCTY's" - during the 2010 installment of my annual "SANCTUM AWARDS" [HERE].

So, as I mentioned in passing in my most previous post, I am due to shower MUCH LOVE on Jeff Parker and his latest few issues of THUNDERBOLTS (# 154, 155) - not JUST for the awesome treatment he has shown Man-Thing, but also for the amazing, deft and insightful treatment he showed to Doctor Strange in the latest issue (# 155).

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Behind a sweet cover by Arthur Adams, issue # 154 bridges the question most obvious to any fan of Man-Thing (and it was the first thing this reader wondered about when hearing of the plan to turn Manny into a team player)... "As guardian of the Nexus of All-Realities, can Man-Thing be away from that post for long?"

Parker addresses this question hand-in-hand with the reasoning that Man-Thing is even a part of the "Thunderbolts program" to begin with - he is, in theory, (if not in practicality,) a PRISONER - apprehended for two-fold reasons;

1) Because he "refused" to register for the 50-state Initiative.
(Seriously, read Marvel Comics Presents v2 # 12 and then Dark Avengers # 10 - or my old post [HERE] for a recap.)

2) He is known to have caused the deaths of many people in Florida over the years.
(Actually, THAT is a serious - and true offense - not minding the fact that those who he killed seriously had it coming.)




At the start of the issue, the story alternates between a team of Government bureaucrats who, thinking that Man-Thing is too dangerous to be used as a field agent, seek to have him removed... and scenes from the Florida swamp, where a wave of other-dimensional invaders (the hunters of Vellus-Kar) have emerged only to hunt and kill many native Indians.

So, long-time friend-of-Manny; Jennifer Kale - sorceress, High-Priestess of Zhered-Na, and some-time apprentice of Doctor Strange - seeks to rescue Man-Thing from his incarceration (and perceived indentured servitude) by returning him to the Florida swamp from whence he came. This is so that he may continue to satisfy his role as Guardian of the Nexus, in this case, to put to rout the invaders and preserve the boundaries of our world.

However, once the danger has been eliminated, Man-Thing uses his teleporting ability to return to the Thunderbolts - ostensibly because... he wants to.
Thus, he is not a true prisoner at all, but a potentially willing participant.

This new desire to be among "humanity" (or at least other pseudo-monsters) is alluded to as perhaps starting during Man-Thing's time spent with the new "Legion of Monsters" (in the pages of Punisher / FrankenCastle and Marvel Zombies v3 and v4). His time spent among those of his own kind seems to have touched upon the spark of consciousness that Jeff Parker has been stoking in his treatments of Manny over the past few years.

In the issue, Jeff Parker shows the true import of the Man-Thing's role as protector, but gives Manny, and us, a desire to continue with the new life opportunities presented by staying with "friends" in the Thunderbolts.

Parker also seamlessly give a 2-panel origin recap, because it seems that not all of the Thunderbolts are aware of Man-Thing's former human identity as Ted Sallis, and gives long-time mystic nomad; Jennifer Kale a new mission; that of the temporary new Guardian of the Nexus until the Nexus grows a new one.

Along the way, we are also given another look into the custom-tailored habitat which was constructed for Man-Thing, and we meet Dennis; one of the "swamp-keepers", a zoologist / botanist whom, after being burned by Man-Thing, still strives to care for the needs of the unique life-form. As any true animal-lover or animal behaviorist will attest, you can't get angry or blame the beasts for behaving true to their nature.
It isn't the shark's fault for eating things that bleed into their waters, it isn't the lion's fault for mauling whomever wanders into its space. It isn't the Man-Thing's fault for burning you if you don't understand it - and feel fear.
While Declan Shalvey, the artist for the issue, excels in the swamp scenes and any panel where Man-Thing appears, the rest of the issue seems, at times, to be a bit stiff.  Helping to keep the quality high, the colors by Frank Martin lend a sense of depth and dynamism to every scene.

Sadly, in the issue Ms. Kale is not dressed in her old metal-bra and g-string sorceress garb, but the new, unflattering, bland and masculine Initiative uniform. This is not the fault of the artistic team, since the new uniform that Jen wears seems to be her new look (since Marvel Zombies v3 - or v4).

The issue ends with Man-Thing given a passing grade by the Government agents, who, after seeing him in action, and witnessing his willing return to the facility, decide that he is a valuable asset.
It also sets up the next issue, wherein due to the apparent ease with which Jennifer kale was able to infiltrate the prison, the team's mystic weaknesses are to be addressed... with the aid of
DOCTOR STRANGE!

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The NEXT Issue  (# 155) can perhaps be nominated as a contender for my all-time favorite comic book.
At least my all-time favorite that teams Man-Thing with Doctor Strange (and yes, there have been several others over the years).

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More on this issue in the NEXT INSTALLMENT (part II) of this review. *


* Sadly, Part I of the post was written more than a week ago, but I was hoping to post both parts as ONE entry, so I postponed posting this until it became obvious that I wouldn't be able to post part two for a few more days.

Keep your eyes open for it.


Thursday, January 8, 2009

A Little Christmas miracle!

So there I am, last night, reading a bunch of comics that have come out over the past week or so and it's almost a "Little Christmas" miracle!

So many Doctor Strange, Man-Thing and "6-Dimensions" character appearances that I just couldn't believe my eyes!

I've already written about ONE such bit of goodness;
MARVELS : Eye of the Camera # 2 in the double-post from two days ago (HERE and HERE).

I'm not done filing stuff and scanning as of yet, so this will be a post that will be constantly updated over the course of the day (or two)...

But, that's all part of the "little Christmas" aspect.
It's like opening up a gift, enjoying and appreciating it for a little while before moving on to the next.
(for those of us who give our Christmas gifts on January 6th * )

So, let's get to our "presents" now:

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We'll start off with MARVEL ZOMBIES-3 # 4 (of 4) by Fred Van Lente (writer) and Kev Walker (art).

Once again, we get "Zombie Dr. Strange"... doing the drooling, muttering thing, and performing the only two spells that he has left in his rotted and damaged brain:
  • Conjure Dimensional Portal
  • Manna from Heaven (which is useless to the Zombies, since all they eat is flesh)
Remember, click images to make more Miraculous-Sized!

So sad. But so funny.
Reminds me of my early days playing D&D (which sadly I didn't play more than a few times, since my friends didn't embrace the game and there was no one else with which to do so), and the neophyte mystics only had one or two spells that they could use.


But to ME, the BIG news that comes from this book is THIS:

MAN-THING
&
The RETURN of the MIDNIGHT SONS!

I won't mince words here; I'd MUCH rather see a return of the Midnight Sons
(WITH Strange as a part of the "team") than see a DEFENDERS reunion (WITH Strange as a part of the "team").
Y'know... if it were an "either/or" option.

To ME, a mystical, occult, horror-type of setting is best for Strange than any type of Super-team.
EVEN if that team is the Defenders.
(let the hate-comments start ... NOW)

While THIS upcoming Marvel Zombies-4 mini-series aspect of the MIDNIGHT SONS isn't really the actual "Midnight Sons" (Son of Satan and Werewolf by Night were never "officially" a part of that assemblage, and Steel Wind - the female member shown - at least I'm 99% sure that's who that is - was a Ghost Rider villainess. At least Morbius WAS an actual member, and Man-Thing was "unofficially" since he was showcased in the Midnight Sons Unlimited series, way back when), it's STILL a welcome bit of news.

**UPDATE EDIT**
It turns out, the new solicitation text for the next mini (seen HERE) states that the female is indeed supposed to be Jennifer Kale, even though she's not wearing either the costume she started this mini-series with, nor her original, but a new ensemble that bears more in common to Steel Wind's look than her own.
**END UPDATE EDIT**

However, I'm nitpicking.
I'm pleased as (holiday) punch at this!
Even if it IS just a mini-series.

Truthfully, I expected more of a showing from Man-Thing during THIS mini-series, since he was (sorta) shown in the first issue, in an almost "behind-the-scenes" manner.
A glimpse of his arm here, a shadowy look at him walking away there... but then... nada. Until now. Odd, since the series took place in his stomping grounds; The NEXUS of All Realities, one would expect for him to be shown doing exactly what it is that he was "created" to do; Protect the Nexus from invaders or those who would tamper with it.

Maybe I missed a cameo. I'll have to re-read the issues again, keeping my eyes peeled for him.

Nope. I just re-read them all. Just the first issue tease and the last issue last page.
:-(

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Next up is:

- Marvel Adventures; Fantastic Four # 43 - with Baron Mordo & Moondragon making their "Adventures' style" debut.

This was a silent story, which, as an artist, I always love. If the artwork can tell the complete tale with no words, then the artist (in this case, David Hahn) has successfully brought forth the "vision" of the writer (Paul Tobin).

Tobin crafts an interesting tale here, introducing some very unique touches and creative displays of magic in use.

One nice bit is this sequence; where mystic hand-servants are sent forth to retrieve the signatures (and essences) of the Fantastic Four, who have checked into Agatha Harkness' "Suite Salem" bed and breakfast (hey... it's the "adventures" Universe. It's more friendly then the "616" M.U.).


Who knew the Thing had such nice penmanship?


The hands had been conjured by Baron Mordo, who in this incarnation is a little bit more of a Diablo stand-in than anything resembling his previous published history.


Names have power. And Mordo has the knowledge to use them.

Imbuing clay statues with the magically enchanted essence of their namesakes, Mordo brings these 'golems' to life and pits them against their counterparts.

Why? Well... that's never even alluded to. It's just that he's a bad guy and bad guys usually attack the good guys of the comic. It's a law or something.

Diablo used this trick against the 'real' F.F. waaaay back in issue #232 in 01981.
Obviously, Mordo's not a comic reader or he'd know that it doesn't turn out too well.

Writer Paul Tobin is appreciated by this blogger for his fresh uses for magic and it's practitioners.
I've already raved (mostly) about his treatment of Doctor Strange in Marvel Adventures Super Heroes # 5. In fact, I gave that issue my "Best of the Year" award for Doc appearances. (HERE)

He works some nice magic in this issue, even allowing his voice to be "silenced" by the elegance of the artwork. Many writers these days are all about hearing themselves "speak", that this was a refreshing change.

Sadly, like the aforementioned Dr. Strange appearance, there are some misses here;
Mordo is misused. A villainous sorcerer of no slight ability, Mordo should ALWAYS be a threat. I understand that this "Adventures-style" story is more kid-friendly (but not kid-centric), and as someone who started reading comics AS a kid, I appreciate that.
However, there are many characters who could have fit the bill for this tale; Diablo, for starters. This elemental-type attack was very much in his wheelhouse, except for a few touches of "regular" magic, such as the signatures, and a few mystic hoojams seen before the battle.

Agatha Harkness is unfortunately underused as well. She's the proprietor of a Bed and Breakfast and is only shown in 2 panels; smiling and giving muffins to the newly registered guests.
No backlit, ominous witchlike going's on, sadly.
I've always had some serious love for her creepy witch-governess shtick.
If she makes future appearances in this title, and they build even a little of that into her character - then I'm on board.

Lastly, another fave of mine; Moondragon is a whole new different entity in this.
Here, she's a "fortune teller" of sorts, running a "magic hall of mirrors" in a carnival.


It's ok Johnny. She brought a smile to MY face as well.
Because SHE was smiling throughout her appearances.
That was nice to see.

Firstly, Moondragon's abilities aren't mystic in nature, so this new angle makes no sense.
I can live with her being a coy, almost playful woman here. There's only so much of the usual obnoxious, overbearing rendition - that she had for many decades - that anyone can take.

Still, she's more Zatanna (DC's main mystic maiden) than Moondragon.
It might have been a better choice to have used Arcanna (from the Squadron Supreme) or even the Scarlet Witch for this role.
Especially as the "fairgrounds" aspect of the "magic mirror" show lends itself nicely to either of those characters.

Still, at the end of the issue. It made me smile. As I mentioned in the above pic-tagline, it was nice to see Moondragon as a smiling, playful woman. Obviously still strong, and not a plaything, but open and appealing. She also gets the last laugh as well.

This was still a nice story, with clean and clear artwork and it was a refreshing change of pace from all the gloom and doom being published lately.


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Another stocking stuffer is:

- What if? Secret Wars by Karl Bollers (writer) Jorge Molina (artist) - presents a very good, yet ultimately disappointing Dr. Strange appearance.


I liked this issue. Quite a bit. Dr. Doom is portrayed exceptionally well.
Dr. Strange however is given some respect (in words) but ultimately dissed (in deeds) in the end.

Truthfully, Neilalien has already spelled out my exact feelings on this issue, and much more succinctly than I could. His mini-review HERE.


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I open the next goodie to find:

- Avengers / Invaders # 7 with another good Dr. Strange appearance. This time with old foe; D'Spayre!

In a scene reminiscent of Ghostbusters II, the New Avengers follow a river of dark slime through the sewers to find:

Doc senses the psycho-reactive "Mood slime".

D'Spayre is using the Cosmic Cube to feed off of the ill will and sorrow of the nation. The by-product is spewing out into psycho-sensitive slime that he now uses to envelop and restrain the heroes. D'Spayre then uses the opportunity to plumb the depths of his prisoner's... despair.

D'Spayre posits a reason for Clea's departure.

One by one, D'Spayre uses the flaws of these heroes against them. Feeding off of their guilt.
(Well... except for Wolverine. I mean... c'mon. Not gonna get blood from a stone, am I right?)
The only thing is, I don't get a sense of any real anguish from the captured heroes in this scene.
The art is too basic and although we can see that they are held fast and struggling, I just don't buy that they are being tormented (except for Toro, who had learned of his eventual fate last issue and spent his entire appearance here with the same "Oh shit... I'ma gonna die!" expression).

Not much else happens to this team, as the rest of the book is devoted to the "Mighty" Avengers and their battle against the renegade "S.H.I.E.L.D" L.M.D's and a surprise mystery villain.

This series has been building the mysteries slowly and progressing steadily with the story.

Writer Jim Krueger is someone whose past works I have liked and I was more than willing to give my $2.99 a month to see what he would do with these characters.

Alex Ross co-plots, and since I know that he's got a jones for the WWII era heroes, and a healthy respect for the modern ones, no one would really be treated poorly.

The weak link here (to me) is artist Steve Sadowski (joined by Patrick Berkenkotter).
The art for this issue is a step up from previous ones. It has a basic feel, rough at times, but it's clean and clearly tells the story. Is it at the level of what this project "should" have? Well... that's not for me to say. A big project like this probably should have had a higher caliber artist. Still, the art services the story, with some scenes working better than others.

For we Dr. Strange fans, his appearances in early issues was lacking, but now it seems to be that he's stepping into the heart of the action.

Hey! As a bonus, Spider-Man mentions that he's fought against D'Spayre before alongside MAN-THING. Just as Strange also reveals his past dealings with this demon, and his forebear; The Dweller in Darkness. A nice touch of continuity.

I'm looking forward to next issue.

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Another welcome gift was:

Dead of Night : Werewolf By Night # 1 (of 4)
I almost passed on this mini-series as the cover by Patrick Zercher turned me off.
A worse-looking rendition of the Werewolf's face I couldn't imagine.
Want to see it for yourself? Check it out HERE at Marvel's website. Yikes!

However, this is totally a case of "Don't judge a book by it's cover" (or a gift by the wrapping).
Interior artwork by Mico Suayan is very dynamic and bold.
The coloring, at first look seems a bit overdone and garish, however for a tale about Werewolves it might perhaps be appropriate, as the brightness of the colors made it seem as though my own senses were heightened. That, mixed with the art that seemed to be nearly always aimed at the reader like an attacking wild animal gave a good feeling of urgency and impending doom.
Writer
Duane Swierczynski crafts a gripping story of a night in the life of lycanthrope; Jack Russell, and his attempt to stifle the raging beast within him for the first night of the full moon. A story that places the reader in the head of this beast and we know that for the entirety of the issue... we can't get out.

I'm looking forward to being in this horror's head for the rest of the series.

An exciting mystery is in the works. A game of cat and mouse... or wolf and wolf.


***WARNING***
As a MAX title, it's probably not for the kids. Lots of blood and gore.
Dr. Frederic Wertham would have wet his bed after reading this.


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I save for last a big lumpy package that smells like compost and has leaves and thorns sticking out of it at impossible angles... opening it I find:

- Spider-Man : Fear Itself (oneshot) - guest starring MAN-THING!

It...it's beautiful! Exactly what I wanted!
Cover art by
Mico Suayan and Frank D'Armata.

There's a nice "shmaltzy" story crafted here by Stuart Moore, filled with soft-hazy flashback memories of a young Peter Parker, the sage advice of Aunt May and a carry-over to this modern adventure of Spider-Man.

The interior artwork by Joe Suitor is of mixed quality. While
his coloring and backgrounds are beautifully done, his human figures and faces seem awkward and gaunt... and yet his Man-Thing is stellar.

He presents a new interpretation, that seems to take a page from the more recent looks that have been given to Manny. Such looks as seen in the "straight-to-DVD" Man-Thing film, it's prequel mini-series and the Marvel Legends action figure. All of those incarnations have large chunks of tree trunk bark jutting out from his back. Suitor follows suit with that representation.

What Moore and Suitor add that is new, is a layer of brambles that is used as an offensive weapon... and a means of infecting Spider-Man's bloodstream via the thorns.

Before I get too deep into the breakdown, I just want to share the one joke in the issue:

I laughed. No. Really.
It's like the kind of joke an 8 year old will hit you with.

Actually, it's not really the only joke in the issue, but it's one of the few, and the best.

This really isn't a jokey, big-time, fun-house Spider-Man romp, so the yuks are kept to a bare minimum. This is more of a thoughtful, low-key tale on the nature of fear.

And yet... it isn't.

It wants to be. It tried to walk that line, but truthfully, the story is more about a writer stringing together a few thin ideas and one cool metaphor (of a plant reaching for the light) and stitching them together in a web that won't hold the weight of the first fly that gets stuck in it.

The big deal here is Spider-Man walking a brief tightrope in his head (and with his DNA) between being a Man, an Animal or a ... plant... and what that means to him.

Of course, there are quite a few serious flaws with the way Spider-Man solves his dilemma and the ending, while plucking on some heartstrings, is "wrong" as well.
I wish I could go into those errors here, but I don't want to spoil anything for those who will be reading.

Sorry. But I can't even use a font color to hide the text (for a roll-over reveal) due to the particular shade of grey in my background.

Suffice to say, remember Aunt May's advice.
That's a good clue.

I'm more than willing to go into it in the comments section, if anyone wished to hazard a guess.

However, the story began with a false premise, or at least an unexplained one, (Why would Man-Thing be on a rampage, destroying the houses of poor people in the swamp? The answer put forth is... erroneous.,) and had a muddy through-line (so... was Man-Thing REALLY following Peter in New York, or was that all in his head? The writer seems to think it was BOTH, since in one scene the girl that Peter's with when he chases Man-Thing gives no sign that she sees the walking salad that is supposedly mere feet away from them) so from that point on I was just trying to stay in the story.

The last thing that hurt was the lettering by Jared K. Fletcher, which looked amateurish, and like the work of the other two creator's involved here... uneven.


I was able to read PAST the flaws however, to see the truer, purer vision of the creative team, and finally enjoy the tale for what it was (supposed to be). Don't think for a minute that I didn't get a little sad and choked up at the end. No matter if I thought it was a bit "off".

While I am being overly critical of the final product, I must commend the team for even putting forth their vision and producing a work that features Marvel's macabre muck-monster... the Man-Thing.

Thanks to the creative team, Tom Brevoort & Joe Quesada for this. It was the thought that counted.

I might be critical of the work, but I am thankful for the gift.



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* ("The Epiphany" - when the 3 "wise men" brought forth their gifts to the infant Christ-child. No I'm not Greek Orthodox or anything. My family has had that custom for many years. Maybe something small on Christmas Eve, one big gift on Christmas Day - and the rest on "Little Christmas".)

Sunday, November 16, 2008

Knowledge is Power that can (not) be denied?

Just a "quick" hit&run post here since I'm wrapping up the awesome mega-post for later tonight. (It'll be posted, probably fairly late tonight - so as to give reader's time to wade through this dissertation.)

This is in part a commentary that I held back from my critique of the upcoming "What If? House of M" one-shot which I listed in my last entry (check it just under this post, or if you're surfing around - here). However, it is mostly a reply to a comment that was left on that post (no, not by the spam-bot- thanks for validating my initial hesitancy to allow "anonymous" comments, internet). The comment being discussed is by fantastic blogger, word-smith and thinker extraordinaire: PLOK, of "A Trout in The Milk" blog. His comment here.

In it, he questions WHY, if in the plot in question, because Scarlet Witch utters "No more POWERS" would Doctor Strange be powerless? Surely, EVERYONE by now should know that DOCTOR STRANGE HAS NO POWERS! He has only knowledge. A wisdom of the forces of the universe/ multiverse / omniverse and the nigh-eternal entities that possess such power and energies with which Strange can TAP INTO or ENTREAT.

Much like "the FORCE" from Star Wars (PRIOR to that whole midichlorians bullshit. That was just ass). These energies swirl around us all, and Strange, due to his years of study, has learned how to manipulate and control them. His studies and journeys to other realms and dimensions has also taught him the proper methods and protocols of REQUESTING usage of these energies from the higher powers, if the energies required be such as might exist beyond natural ebb and flow, but instead as personal power of any number of these extra-dimensional entities.

I must state for the record, that I WAS going to toss a heavy coat of lambaste over the writers on that point. Especially, as since they state that the only powers that WILL work in the new "What if?" story would be tech-based (obviously, it's another IRON-MAN heavy vehicle), which are also primarily "knowledge-based".

Plok, I assure you, I was ALL OVER that.

But then, I took a step back and reflected upon something that I have long pondered in my years on this Earth; watching horrific war after war, gun-violence in the streets, children blowing their head's off at gun shows (please, I can't get started on that piece of recent news)...
WHY wouldn't God * just say that the laws of nature that would otherwise make gunpowder combustible... simply WOULD NOT WORK that way? Sure, every other similar law of physics or nature would work just fine, but bullets would NOT work. I'm not smart enough to work out which possible "beneficial" applications of gunpowder would still function, if any, and I'm sure man would invent some work-around to it all... but as "God", I would make sure that THOSE wouldn't work either. Simply put; "No more EXPLODO to kill"! **

IF the very laws of physics and nature COULD be overridden by a "magic word" spoken from an omnipotent personage, then why WOULDN'T the "normal" procedures that would allow for a spoken spell or series of gesticulations (even the peerless prestidigitation of a Sorcerer Supreme) just simply NOT work?

As a bat-shit crazy, "mommy-go-bye-bye", all-powerful mutant-gone-mental with the ability to alter even the slightest "probabilities", then perhaps Wanda's re-working of the fundamental nature of how the universe (or at least the universal "laws" work on Earth) take that into consideration and put the "hex-whammy" on it. That would effectively negate the possibility for ANY powers, even ones based upon the calling of aid from other-dimensional principalities or cosmic energies.

It wouldn't remove the KNOWLEDGE of how he should be able to do so, just that the knowledge would no longer lead to a functioning application.
Cause, but no effect.

It would render the Marvel Earth the same as OURS in that regard.
Besides some fantastic (and heretofore unexplainable) abilities and/or phenomenon, mere mortals can not perform high-end sorcery.
We can do the dance and jig, wave our hands around *** and draw runes in the dirt, all the while shaking chicken-bones to our heart's content. But aside from some cool moves and a stunned and awestruck crowd (if done with proper flair), there'd be no mystical-moombahs popping out of the cauldron. That is what Strange and the others mystics of the M.U. would be reduced to due to Scarlet Witch's revised utterance.

Now, again, perhaps off-world, it would work fine. If Strange COULD get to another dimension, then he should be able to toss mystic zaps. Perhaps through the Nexus of All Realities or maybe (closer to home) the Negative Zone portal, since science still works in that story (if dimensional apertures won't open in our atmosphere).

However, due to the ramifications of negating all technology on the planet, all Hospitals, airplanes, nuclear power plants, etc... would just go belly up - basically a mutant-driven "Millennium-bug", Wanda could not cut off tech-based abilities.
That would be devastating to the world. However, not cutting off those "powers" also provides for "the out" - storywise (enter Iron-Man).

So, that was why I didn't tear into that plot point.
I had to allow for a "godlike" power to state that a "normal" process, like magic, simply would no longer work. Be it a cut-off from tapping the energies flow, a deadening-effect on mystic whojams or simply that A is no longer A where magic is concerned... the new status quo is without hocus-pocus. ****

Now, as to the whole COSMIC CUBE thing... hey... one writer's disaster at a time.

----------------------

* Please refrain from the whole "God is a figment" replies... I'm up on the debates, and also posit my own questions to the Universe, but for the sake of this, since the story in question deals with someone with "god-like" powers, we're all accepting that in our universe, God exists. OK? ThanX.

** I've long thought that guns are the cowards' easy way to kill.
You want to kill someone? Really?? You shouldn't be allowed to
(sit back, sometimes many yards away and) just twitch your finger to do so. It's too detached from the process of taking a life. It makes it too effortless, since you can do it from an easy chair. No. You want to kill someone (or something for those hunters out there)? You shouldn't get to do it unless you FIGHT that other life. Give it the same chance to kill you. Not that I'm condoning killing of ANY kind. Just that I've long thought that negating the laws of physics where weapons are concerned should have been top priority for the Almighty. But that's just one of the things that I'd do, given the power of "God". That, and the whole Famine, and Disease thing. Where the hell is that Infinity Gauntlet? I've got some work to do.

*** Good thing, too, because all of those "American Sign Language" users expressing "love" to anyone would turn their loved ones into newts.

**** Which would now beg the question... what is ALCHEMY? A science (like chemistry?)... or magic? I guess Diablo can whip up some bicarbonate of soda, but not elementals.