Showing posts with label D'Spayre. Show all posts
Showing posts with label D'Spayre. Show all posts

Thursday, January 8, 2009

A Little Christmas miracle!

So there I am, last night, reading a bunch of comics that have come out over the past week or so and it's almost a "Little Christmas" miracle!

So many Doctor Strange, Man-Thing and "6-Dimensions" character appearances that I just couldn't believe my eyes!

I've already written about ONE such bit of goodness;
MARVELS : Eye of the Camera # 2 in the double-post from two days ago (HERE and HERE).

I'm not done filing stuff and scanning as of yet, so this will be a post that will be constantly updated over the course of the day (or two)...

But, that's all part of the "little Christmas" aspect.
It's like opening up a gift, enjoying and appreciating it for a little while before moving on to the next.
(for those of us who give our Christmas gifts on January 6th * )

So, let's get to our "presents" now:

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We'll start off with MARVEL ZOMBIES-3 # 4 (of 4) by Fred Van Lente (writer) and Kev Walker (art).

Once again, we get "Zombie Dr. Strange"... doing the drooling, muttering thing, and performing the only two spells that he has left in his rotted and damaged brain:
  • Conjure Dimensional Portal
  • Manna from Heaven (which is useless to the Zombies, since all they eat is flesh)
Remember, click images to make more Miraculous-Sized!

So sad. But so funny.
Reminds me of my early days playing D&D (which sadly I didn't play more than a few times, since my friends didn't embrace the game and there was no one else with which to do so), and the neophyte mystics only had one or two spells that they could use.


But to ME, the BIG news that comes from this book is THIS:

MAN-THING
&
The RETURN of the MIDNIGHT SONS!

I won't mince words here; I'd MUCH rather see a return of the Midnight Sons
(WITH Strange as a part of the "team") than see a DEFENDERS reunion (WITH Strange as a part of the "team").
Y'know... if it were an "either/or" option.

To ME, a mystical, occult, horror-type of setting is best for Strange than any type of Super-team.
EVEN if that team is the Defenders.
(let the hate-comments start ... NOW)

While THIS upcoming Marvel Zombies-4 mini-series aspect of the MIDNIGHT SONS isn't really the actual "Midnight Sons" (Son of Satan and Werewolf by Night were never "officially" a part of that assemblage, and Steel Wind - the female member shown - at least I'm 99% sure that's who that is - was a Ghost Rider villainess. At least Morbius WAS an actual member, and Man-Thing was "unofficially" since he was showcased in the Midnight Sons Unlimited series, way back when), it's STILL a welcome bit of news.

**UPDATE EDIT**
It turns out, the new solicitation text for the next mini (seen HERE) states that the female is indeed supposed to be Jennifer Kale, even though she's not wearing either the costume she started this mini-series with, nor her original, but a new ensemble that bears more in common to Steel Wind's look than her own.
**END UPDATE EDIT**

However, I'm nitpicking.
I'm pleased as (holiday) punch at this!
Even if it IS just a mini-series.

Truthfully, I expected more of a showing from Man-Thing during THIS mini-series, since he was (sorta) shown in the first issue, in an almost "behind-the-scenes" manner.
A glimpse of his arm here, a shadowy look at him walking away there... but then... nada. Until now. Odd, since the series took place in his stomping grounds; The NEXUS of All Realities, one would expect for him to be shown doing exactly what it is that he was "created" to do; Protect the Nexus from invaders or those who would tamper with it.

Maybe I missed a cameo. I'll have to re-read the issues again, keeping my eyes peeled for him.

Nope. I just re-read them all. Just the first issue tease and the last issue last page.
:-(

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Next up is:

- Marvel Adventures; Fantastic Four # 43 - with Baron Mordo & Moondragon making their "Adventures' style" debut.

This was a silent story, which, as an artist, I always love. If the artwork can tell the complete tale with no words, then the artist (in this case, David Hahn) has successfully brought forth the "vision" of the writer (Paul Tobin).

Tobin crafts an interesting tale here, introducing some very unique touches and creative displays of magic in use.

One nice bit is this sequence; where mystic hand-servants are sent forth to retrieve the signatures (and essences) of the Fantastic Four, who have checked into Agatha Harkness' "Suite Salem" bed and breakfast (hey... it's the "adventures" Universe. It's more friendly then the "616" M.U.).


Who knew the Thing had such nice penmanship?


The hands had been conjured by Baron Mordo, who in this incarnation is a little bit more of a Diablo stand-in than anything resembling his previous published history.


Names have power. And Mordo has the knowledge to use them.

Imbuing clay statues with the magically enchanted essence of their namesakes, Mordo brings these 'golems' to life and pits them against their counterparts.

Why? Well... that's never even alluded to. It's just that he's a bad guy and bad guys usually attack the good guys of the comic. It's a law or something.

Diablo used this trick against the 'real' F.F. waaaay back in issue #232 in 01981.
Obviously, Mordo's not a comic reader or he'd know that it doesn't turn out too well.

Writer Paul Tobin is appreciated by this blogger for his fresh uses for magic and it's practitioners.
I've already raved (mostly) about his treatment of Doctor Strange in Marvel Adventures Super Heroes # 5. In fact, I gave that issue my "Best of the Year" award for Doc appearances. (HERE)

He works some nice magic in this issue, even allowing his voice to be "silenced" by the elegance of the artwork. Many writers these days are all about hearing themselves "speak", that this was a refreshing change.

Sadly, like the aforementioned Dr. Strange appearance, there are some misses here;
Mordo is misused. A villainous sorcerer of no slight ability, Mordo should ALWAYS be a threat. I understand that this "Adventures-style" story is more kid-friendly (but not kid-centric), and as someone who started reading comics AS a kid, I appreciate that.
However, there are many characters who could have fit the bill for this tale; Diablo, for starters. This elemental-type attack was very much in his wheelhouse, except for a few touches of "regular" magic, such as the signatures, and a few mystic hoojams seen before the battle.

Agatha Harkness is unfortunately underused as well. She's the proprietor of a Bed and Breakfast and is only shown in 2 panels; smiling and giving muffins to the newly registered guests.
No backlit, ominous witchlike going's on, sadly.
I've always had some serious love for her creepy witch-governess shtick.
If she makes future appearances in this title, and they build even a little of that into her character - then I'm on board.

Lastly, another fave of mine; Moondragon is a whole new different entity in this.
Here, she's a "fortune teller" of sorts, running a "magic hall of mirrors" in a carnival.


It's ok Johnny. She brought a smile to MY face as well.
Because SHE was smiling throughout her appearances.
That was nice to see.

Firstly, Moondragon's abilities aren't mystic in nature, so this new angle makes no sense.
I can live with her being a coy, almost playful woman here. There's only so much of the usual obnoxious, overbearing rendition - that she had for many decades - that anyone can take.

Still, she's more Zatanna (DC's main mystic maiden) than Moondragon.
It might have been a better choice to have used Arcanna (from the Squadron Supreme) or even the Scarlet Witch for this role.
Especially as the "fairgrounds" aspect of the "magic mirror" show lends itself nicely to either of those characters.

Still, at the end of the issue. It made me smile. As I mentioned in the above pic-tagline, it was nice to see Moondragon as a smiling, playful woman. Obviously still strong, and not a plaything, but open and appealing. She also gets the last laugh as well.

This was still a nice story, with clean and clear artwork and it was a refreshing change of pace from all the gloom and doom being published lately.


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Another stocking stuffer is:

- What if? Secret Wars by Karl Bollers (writer) Jorge Molina (artist) - presents a very good, yet ultimately disappointing Dr. Strange appearance.


I liked this issue. Quite a bit. Dr. Doom is portrayed exceptionally well.
Dr. Strange however is given some respect (in words) but ultimately dissed (in deeds) in the end.

Truthfully, Neilalien has already spelled out my exact feelings on this issue, and much more succinctly than I could. His mini-review HERE.


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I open the next goodie to find:

- Avengers / Invaders # 7 with another good Dr. Strange appearance. This time with old foe; D'Spayre!

In a scene reminiscent of Ghostbusters II, the New Avengers follow a river of dark slime through the sewers to find:

Doc senses the psycho-reactive "Mood slime".

D'Spayre is using the Cosmic Cube to feed off of the ill will and sorrow of the nation. The by-product is spewing out into psycho-sensitive slime that he now uses to envelop and restrain the heroes. D'Spayre then uses the opportunity to plumb the depths of his prisoner's... despair.

D'Spayre posits a reason for Clea's departure.

One by one, D'Spayre uses the flaws of these heroes against them. Feeding off of their guilt.
(Well... except for Wolverine. I mean... c'mon. Not gonna get blood from a stone, am I right?)
The only thing is, I don't get a sense of any real anguish from the captured heroes in this scene.
The art is too basic and although we can see that they are held fast and struggling, I just don't buy that they are being tormented (except for Toro, who had learned of his eventual fate last issue and spent his entire appearance here with the same "Oh shit... I'ma gonna die!" expression).

Not much else happens to this team, as the rest of the book is devoted to the "Mighty" Avengers and their battle against the renegade "S.H.I.E.L.D" L.M.D's and a surprise mystery villain.

This series has been building the mysteries slowly and progressing steadily with the story.

Writer Jim Krueger is someone whose past works I have liked and I was more than willing to give my $2.99 a month to see what he would do with these characters.

Alex Ross co-plots, and since I know that he's got a jones for the WWII era heroes, and a healthy respect for the modern ones, no one would really be treated poorly.

The weak link here (to me) is artist Steve Sadowski (joined by Patrick Berkenkotter).
The art for this issue is a step up from previous ones. It has a basic feel, rough at times, but it's clean and clearly tells the story. Is it at the level of what this project "should" have? Well... that's not for me to say. A big project like this probably should have had a higher caliber artist. Still, the art services the story, with some scenes working better than others.

For we Dr. Strange fans, his appearances in early issues was lacking, but now it seems to be that he's stepping into the heart of the action.

Hey! As a bonus, Spider-Man mentions that he's fought against D'Spayre before alongside MAN-THING. Just as Strange also reveals his past dealings with this demon, and his forebear; The Dweller in Darkness. A nice touch of continuity.

I'm looking forward to next issue.

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Another welcome gift was:

Dead of Night : Werewolf By Night # 1 (of 4)
I almost passed on this mini-series as the cover by Patrick Zercher turned me off.
A worse-looking rendition of the Werewolf's face I couldn't imagine.
Want to see it for yourself? Check it out HERE at Marvel's website. Yikes!

However, this is totally a case of "Don't judge a book by it's cover" (or a gift by the wrapping).
Interior artwork by Mico Suayan is very dynamic and bold.
The coloring, at first look seems a bit overdone and garish, however for a tale about Werewolves it might perhaps be appropriate, as the brightness of the colors made it seem as though my own senses were heightened. That, mixed with the art that seemed to be nearly always aimed at the reader like an attacking wild animal gave a good feeling of urgency and impending doom.
Writer
Duane Swierczynski crafts a gripping story of a night in the life of lycanthrope; Jack Russell, and his attempt to stifle the raging beast within him for the first night of the full moon. A story that places the reader in the head of this beast and we know that for the entirety of the issue... we can't get out.

I'm looking forward to being in this horror's head for the rest of the series.

An exciting mystery is in the works. A game of cat and mouse... or wolf and wolf.


***WARNING***
As a MAX title, it's probably not for the kids. Lots of blood and gore.
Dr. Frederic Wertham would have wet his bed after reading this.


-------------



I save for last a big lumpy package that smells like compost and has leaves and thorns sticking out of it at impossible angles... opening it I find:

- Spider-Man : Fear Itself (oneshot) - guest starring MAN-THING!

It...it's beautiful! Exactly what I wanted!
Cover art by
Mico Suayan and Frank D'Armata.

There's a nice "shmaltzy" story crafted here by Stuart Moore, filled with soft-hazy flashback memories of a young Peter Parker, the sage advice of Aunt May and a carry-over to this modern adventure of Spider-Man.

The interior artwork by Joe Suitor is of mixed quality. While
his coloring and backgrounds are beautifully done, his human figures and faces seem awkward and gaunt... and yet his Man-Thing is stellar.

He presents a new interpretation, that seems to take a page from the more recent looks that have been given to Manny. Such looks as seen in the "straight-to-DVD" Man-Thing film, it's prequel mini-series and the Marvel Legends action figure. All of those incarnations have large chunks of tree trunk bark jutting out from his back. Suitor follows suit with that representation.

What Moore and Suitor add that is new, is a layer of brambles that is used as an offensive weapon... and a means of infecting Spider-Man's bloodstream via the thorns.

Before I get too deep into the breakdown, I just want to share the one joke in the issue:

I laughed. No. Really.
It's like the kind of joke an 8 year old will hit you with.

Actually, it's not really the only joke in the issue, but it's one of the few, and the best.

This really isn't a jokey, big-time, fun-house Spider-Man romp, so the yuks are kept to a bare minimum. This is more of a thoughtful, low-key tale on the nature of fear.

And yet... it isn't.

It wants to be. It tried to walk that line, but truthfully, the story is more about a writer stringing together a few thin ideas and one cool metaphor (of a plant reaching for the light) and stitching them together in a web that won't hold the weight of the first fly that gets stuck in it.

The big deal here is Spider-Man walking a brief tightrope in his head (and with his DNA) between being a Man, an Animal or a ... plant... and what that means to him.

Of course, there are quite a few serious flaws with the way Spider-Man solves his dilemma and the ending, while plucking on some heartstrings, is "wrong" as well.
I wish I could go into those errors here, but I don't want to spoil anything for those who will be reading.

Sorry. But I can't even use a font color to hide the text (for a roll-over reveal) due to the particular shade of grey in my background.

Suffice to say, remember Aunt May's advice.
That's a good clue.

I'm more than willing to go into it in the comments section, if anyone wished to hazard a guess.

However, the story began with a false premise, or at least an unexplained one, (Why would Man-Thing be on a rampage, destroying the houses of poor people in the swamp? The answer put forth is... erroneous.,) and had a muddy through-line (so... was Man-Thing REALLY following Peter in New York, or was that all in his head? The writer seems to think it was BOTH, since in one scene the girl that Peter's with when he chases Man-Thing gives no sign that she sees the walking salad that is supposedly mere feet away from them) so from that point on I was just trying to stay in the story.

The last thing that hurt was the lettering by Jared K. Fletcher, which looked amateurish, and like the work of the other two creator's involved here... uneven.


I was able to read PAST the flaws however, to see the truer, purer vision of the creative team, and finally enjoy the tale for what it was (supposed to be). Don't think for a minute that I didn't get a little sad and choked up at the end. No matter if I thought it was a bit "off".

While I am being overly critical of the final product, I must commend the team for even putting forth their vision and producing a work that features Marvel's macabre muck-monster... the Man-Thing.

Thanks to the creative team, Tom Brevoort & Joe Quesada for this. It was the thought that counted.

I might be critical of the work, but I am thankful for the gift.



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* ("The Epiphany" - when the 3 "wise men" brought forth their gifts to the infant Christ-child. No I'm not Greek Orthodox or anything. My family has had that custom for many years. Maybe something small on Christmas Eve, one big gift on Christmas Day - and the rest on "Little Christmas".)

Sunday, November 30, 2008

HOUSING CRISIS :
SANCTUS INTERRUPTUS - Part ∞ -
A look in the mirror before heading out:
- The Alternate Universes of the Sanctum

* Part VII in this series: here *
* Part VI in this series: here*
* Part V in this series: here*
* Part IV in this series: here*
* Part III in this series: here*
* Part II in this series: here*
* Part I in this series: here*

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*Updated 06-27-09*
(see the last entry)
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*Updated 01-06-12*
(announcing a new entry to the series
see the end of the post)
-------------
*Updated 08-04-12*
Given NEW "numbering" of ∞
to avoid confusion
(too late)
-------------
(So... if you've come to THIS post FROM "PART VI", you need to quickly go to a new addendum before you read this.)

Housing Crisis : Sanctus Interruptus - Part VII- The Rebuilding [HERE]

Then come back here and continue.
Sorry for any confusion.
---
/
/
/
/
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Before we take our leave of this review of the many rises and falls of the Sanctum Sanctorum, let us stride through the Chamber of Extrospection; an impossibly long hallway (surely, longer than the outside of the house would lead you to believe possible) illuminated by intermittently-spaced lighting sconces which emit jets of flame.

Between each flaming light are portals, heavily draped with plush green velvet curtains, bordered with rich wood framework, and replete with ornate carvings (runes? wards? Apotropaic magic?).

Pull up a chair to one of the portals, part the curtains and gaze into the mirror within.

What do you see?

No. Not yourself.
Look at the mirror and not what it shows.
See beyond the surface... gaze deeply into the pool.

Now... what do you see...?


Alternate realms of reality.
Scenes of "what might be".
Incidental happenstance.

Causal drops in a large cosmic ocean, ripples arching outward into waves of effect which then fade again into the surface of the waters of time and space.

Some experiences as real as your own heartbeat.
Others; a fever dream of a slumbering supreme being.
All, however, as lasting as your image, when you walk away from the mirror.
(A mirror here in the Chamber of Extrospection might remember your face, long after you have departed it's presence - a persistence of memory likened to that of what occurs when one reads a comic book story of a possible alternate reality. The incident is temporary, but still someone, somewhere remembers it... However, a normal, mundane mirror most likely does not have that rare quality, and you are quickly forgotten.)

It is within this realm of grand possibility and minor reality that we take our final tour with today's entry in the history of the many rises and falls of the Sanctum Sanctorum.

So, make sure you have everything before we go.
Got your keys? Bag? Phone? Good. Let's take a final look in the mirror before we head out the back door.

-------------

This past week we have seen nearly every incident of major destruction of the Sanctum Sanctorum, ignoring or omitting most of the minor occurrences and most that were only "interior" damage - caused, most likely by battles being waged within it's very walls (let's face it; The Hulk and Sub-Mariner trashed the place practically every time they gathered there for DEFENDERS meetings).

However, there have been interior battles and invasions that have transpired. While we can't possibly look at even a fraction of them, I did pull out a few: one at random and one specifically.

-------------

The specific incident was a time when ZOM came very close to returning to Earth.
While he was an all-powerful, malefic entity in his original form, after re-trapped within his confining amphora, Zom was more an essence than a physical being. (It was this essence that Dr. Strange ingested during the World War Hulk incident - as seen at the end of my last post: *here*).

However, in this situation, in Doctor Strange : Sorcerer Supreme # 20, the amphora was accidentally broken, and the essence of Zom escaped.
Growing by ingesting and absorbing the mystical energies within the Sanctum, this "Zom-ling" ran rampant throughout the Sanctum, causing destruction and mayhem at every corner.

He was only defeated in the nick of time, by... a vacuum cleaner.

It seems, that he absorbed as much dust and such as he did magical energy, and so his body was comprised of quite a lot of dust and debris that was susceptible to the vacuum's pull.

Vacuum made by Watoom : the "Vacoomb"
Doctor Strange : Sorcerer Supreme # 20
Roy & Dann Thomas (story) / Butch Guice (art)


(Good thing he didn't attack MY "sanctum". With all the dust-bunnies in MY place, Zom would be the size of Detroit)

-------------

The other (randomly chosen) incident was in the pages of Crystar # 3.
Warring brothers and their factions (one brother made of living crystal, the other, out of living magma) cross the dimensional divide between their world and ours, via mystical means, to materialize within the Sanctum.
What happens next is obvious; men made out of magma burn everything they touch. A fight ensues, resulting in more damage. Doc waves his hands. Everything is fixed.

Actually, while the issue has several pages of panel-by-panel continuity showing these events, nothing inside is better than the issue's cover, by Michael Golden.

So, I'm just showing that.

The Saga of Crystar : Crystal Warrior # 3
Just LOOK at that awesome cover by Michael Golden.
No need to see anything else.

-------------

Also, worth mentioning, but impossible to explore in depth are the many times that the sigil-window was smashed, crashed into, breaching the mystical seals that keep invaders at bay.

I'll point out two such instances;


Infinity Gauntlet # 1 saw the Silver Surfer, who had been racing to warn the Earth of the threat of Thanos, smashed through the window and landed in a heap within the Sanctum, meditation chamber.

Stephen Strange asks why Norrin has yet to learn how to use a door!
Infinity Gauntlet # 1
Jim Starlin (story) / George Perez (art)

However, just so show that Strange can compensate for damage to the Sanctum, even after the sigil-window has been removed, the next issue, in Infinity Gantlet 2, saw the entirety of the Earth suffer an "earthquake", and only via Strange's quickly cast protection spell was the Sanctum the only structure that was spared.


"There goes the neighborhood... literally!"
Infinity Gauntlet # 1
Jim Starlin (story) / George Perez (art)

One other, more drastic incident was within Uncanny X-Men Annual # 7.
The Impossible Man ran rampant throughout Earth looking for items for some intergalactic "Scavenger Hunt".
One item on the list? Just the Sanctum's window. Not much.


It's like dropping a mystical Mentos in a cauldron of Cola! FWOOSH!
Uncanny X-Men Annual # 7
Chris Claremont (story) / Michael Golden (pencils) / Terry Austin (inks)

Mystic wards disrupted, magic explodes from the house. As impossible as it seems, Strange can be caught completely off-guard by attacks of such randomness.

-------------

There occurred, a more recent instance of such an attack.
A carefully planned and precisely executed surprise attack is exactly what disabled Doctor Strange, in Fantastic Four # 498, when Doctor Doom sought to remove him as a threat to his own mystical attack upon the Fantastic Four.

"I'm sorry, but my brain can't come to the phone right now..."
Fantastic Four # 498
Mark Waid (story) / Mike Wieringo (art)

Devilish imps maintain control over a mesmerized Sorcerer Supreme, all the while wreaking more havoc upon his already battle-ravaged Sanctum.

Later, further destruction was made manifest during the follow-up battle between Doom and the Four.

Afterwards, it is safely assumed that Strange simply cast a spell that repaired his ransacked home.

Still, that incident really "occurred", and as such counts as a destruction / restoration incident. However, it didn't happen within the pages of Doc's own title, which is why it was left off of the master list.

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What selections we'll visit now are the stuff of "what if?" (but NOT from actual issues of the comic titled; "What If?" Seriously, that way leads to madness)...

The first instance DID occur within the pages of Doctor Strange's own comic - the truly EPIC Master of the Mystic Arts # 55!

A mirror to the classic film; "It's A Wonderful Life", Strange is shown what life would be like if he had never learned the ways of magic.

In the instance of the Sanctum Sanctorum, it's either the artist's studio where his comic is produced or simply a set in the dream-sequence of his warped and twisted imagination.


At least this "Clarence" can drive.
"TED TEVOSKI" & "LES TANE", heh heh


"Doc Keem" ahh.....

Zhu Zhu's petals!
Doctor Strange : Master of the Mystic Arts # 55
Roger Stern (story) / Michael Golden (pencils) / Terry Austin (inks)

Still, it was all a shadow-play by the fear-lord; D'Spayre. It happened... and didn''t happen all at the same time.
(Illusions are funny that way.)

While this issue's event might seemingly have been one for the "Part III - Shadows on the Wall" post, however, since the Sanctum wasn't destroyed, per se - just re-purposed and then dismantled as a theatre backdrop, it doesn't quite count, and falls within the purview of this post.

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A similar piece of "what if-ery" were the events of Ms. Marvel v2 # 5.
TIme&space-displaced madman-turned-mystic; Warren Traveler played a game of cat-and-mouse with the titular heroine in and out of the time-stream.

Having been a prisoner within the Sanctum, Traveler gained possession of the Wand of Watoomb, which greatly increased his abilities. So much so, that he was able to successfully threaten Doctor Strange, and then... blow up the Sanctum!





Being transported to yet another reality, one where everyone on Earth is killed by a marauding swarm of flesh-eating alien insects, Ms. Marvel & Traveler continue their struggle.


Only by a time-jump by the two was Ms. Marvel able to aid Strange to rebuke the initial attack - retroactively - effecting either a temporal anomaly - or - a new alternate reality... thusly saving the Sanctum from further destruction.


I did say "further" destruction. Who knows how bad it would have become if she was not brought back to that slightly earlier point in time?



Strange has another wand in his pants.
Entire sequence from
: Ms Marvel v2 # 5
Brian Reed (story) / Roberto De La Torre (art)

(Also effected were "spacial relations" between the two heroes.)

There HAVE been other situations where a "possible future" has shown the Sanctum to be a smoldering ruin or abandoned derelict.

The Guardians of the Galaxy title from the 1990's had a disciple (Talon) learning from the Sorcerer Supreme (the batwing-headed, worm-like alien; Krugarr) within the gutted walls.

"Strange 2099" inherits a ramshackle and ivy-overgrown and flood-water-logged Sanctum Sanctorum as well.

But frankly, those are even too far out for ME to include here.
Maybe one or two other readers even remember those characters...

To that end, I'm sure I could add the "Days of Future Past" timeline as well.

You see, the possible "post-apocalyptic" futures in the Marvel "history" are legion.

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The ultimate "dream" storyline saw the merging of the Marvel universe with that of DC. The Amalgam Universe - and comics line - saw several "amalgamations" of both universe's characters.

Doctor Strangefate being the most powerful entity to emerge from that joining, created his own dark and powerful version of the Sanctum Sanctorum.


Everything about this is awesome.
Doctor StrangeFate # 1
Ron Marz (story) / José Luis Garcia-Lopez (pencils) / Kevin Nowlan (inks)

Later, however, when that merged universe was threatening to return via the hidden movings of Strangefate's machinations, a battle came to a head within the walls of the Sanctum Sanctorum.

Batman had burst through the ornate window, and soon thereafter was joined by other combatants, from both realities; Marvel and DC alike: The X-MEN and JLA!





Doc throws a wicked kegger. The jocks get out of hand.
DC / Marvel : All-Access # 4
Ron Marz (writer) / Jackson "Butch" Guice (pencils) / Joe Rubinstein (inks)

The Sanctum suffered some structural damage from the altercation, until Strangefate emerged to take a more personal hand in the outcome.


Enter : StrangeFate! Exit : reality!
DC / Marvel : All-Access # 4
Ron Marz (writer) / Jackson "Butch" Guice (pencils) / Joe Rubinstein (inks)

Doing so, he immediately restructured the Sanctum into his own dark tower once more.

"Oh. No. You. Didn't."
DC / Marvel : All-Access # 4
Ron Marz (writer) / Jackson "Butch" Guice (pencils) / Joe Rubinstein (inks)

This, of course, did not go over well with Doctor Strange, who reversed the spell and preserved the Amalgam Universe as it's own separate, but equal reality.


And our universe is on a dust-mote on a giant's eyelash.
DC / Marvel : All-Access # 4
Ron Marz (writer) / Jackson "Butch" Guice (pencils) / Joe Rubinstein (inks)

However, just when you thought I couldn't get more random with this exercise (especially after that "Zom-ling" selection), I will prove that I can.

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Not a dream, not an imaginary tale... oh wait. It's TOTALLY an imaginary tale...
Stan Lee Meets Doctor Strange. A "one-shot" issue wherein Stan "the Man" tells new (wacky) takes on his favorite classic characters (Spider-Man, the Thing, SIlver Surfer, Dr. Doom - and - Doctor Strange).

Stan pays a visit to his old friend Stephen Strange's Sanctum Sanctorum and it isn't quite the way he remembers it (although, I for one would love to get in there just for a few moments).


No. I'm sorry.
Between the awesome artwork and the theoretical possibility that such a store might exist...
I can't make any comments here.

Stan Lee Meets : Doctor Strange # 1
Stan Lee (writer) / Alan Davis (art)

While there, Stephen tells Stan a tale of his recent financial woes, and the times that the Sanctum Sanctorum is destroyed.

Alan Davis...




...NEEDS to draw...


...NEEDS to draw...

...Dr. Strange!

Sorry. Drooling over the art. Wong, please mop that up, while you're at it.
Stan Lee Meets : Doctor Strange # 1
Stan Lee (writer) / Alan Davis (art)

However, Strange and Wong do whatever they can to keep the Sanctum in top running order. Lest Stephen lose his security deposit

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*UPDATED ENTRY*
06-27-09
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This next and thus-far last (for now, but probably not "the" last) instance of Sanctum's destruction took place in the
Marvel "Ultimate Universe".
For those unfamiliar with the Ultimate M.U., it is/was/will be Marvel's offshoot universe which was to be the alternative comics' line for those who didn't want to get bogged down with the mainstream ("616" as it is known in geek culture) Marvel universe's 40+ years of continuity.
(This seems to have been mostly unsuccessful in it's initial goal since in a mere 9 years, they bogged themselves down plenty, or else they wouldn't be hitting the reboot-button already.)

Anyway, this situation takes place, specifically, at the seeming END of the Ultimate Universe (or at least the point where the "reboot" is to happen)... given the catchy name of "ULTIMATUM", which ran through all of the individual titles as well as a special mini-series.
In this cataclysmic "end of days" storyline, Magneto; the mutant master of magnetism, is out to destroy all mankind because his children; Quicksilver and the Scarlet Witch were killed (at the stinking paws of damned, dirty humans - a plan set in motion by Dr. Doom to be precise).

To this extent, he altered the magnetic fields of the planet and caused tidal waves that destroyed American cities, ice ages to befall parts of Europe and other disastrous after-effects.

In the midst of the carnage, in New York City, superheroes were all trying to save as many people as they could.
However, they couldn't save everyone or account for everything.

In fact, several super heroes were among the death toll (can't make a New Universe Omelet without breaking a few heads, right?).
In the midst of the receding waters that, at their height, had covered many tall buildings, the "flotsam and jetsam" of such a 'watershed' included such things as NYC TAXI CABS.

Ultimate Spider-Man # 131
Brian Bendis (words), Stuart Immonen (pencils), Wade Von Grawbadger (inks)


A cab lodged in the sigil window of the Sanctum Sanctorum is all that is needed to disrupt the major protective spells that kept the magic from escaping into the world around it.

"Who ya gonna call?"

However, this wasn't the end of the destruction.
Far from it.

For inside the Sanctum was a mystic orb that acted as dimensional barrier to the Dark Dimension. But nothing short of an "act of God" could disrupt the protective spells that protected it.
Or so the young Stephen Strange Jr. (son of the former Sorcerer Supreme) thought, as he once told Spider-Man in confidence.

This is what is known as "Tempting fate".

However, as these things tend to happen... never say never.

The usual Greenwich Village nightlife.

For after this first explosion, the body of Stephen Strange, possessed by the demonic entity NIGHTMARE, caused the Spider-Man and the Hulk to battle visions that dwelt within their psyches... visions taken form.
One such phantasm led the Hulk into the breached Sanctum and caused him to smash open the dimensional orb.

This isn't good.
It's like that episode of Bugs Bunny where the gremlin is testing warheads with a hammer.


The ensuing explosion totaled the neighborhood and resembled an atomic detonation.


"Boom"

It also let free DORMAMMU, Lord of the Dark Dimension, who in short order KILLED the young Doctor Strange.

But that is a subject of it's own entry [HERE].

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This wraps up the intensive, exhaustive (and frankly, intensely exhausting) look through the varied examples, throughout published comic history, of the multiple rises and falls of the Sanctum Sanctorum.


I hope you found it to be entertaining and informative.
Please make sure the door is locked on your way out.

But feel free to stop by again - soon.

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*UPDATE 01-06-2012*
Don't miss the NEWEST additions to this exciting and informative series:
Housing Crisis : Sanctus Interruptus - Part VII- The Rebuilding [HERE]


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Then, feel free to join me in wrapping this series up - HERE - in:
Housing Crisis : Sanctus Interruptus -
* Addendum *
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